Reassuring Smile: Applied Learning

Anyone who has spent any time studying art quickly learns one inevitable truth about the profession. You never, ever, stop practicing, learning and improving. From the tiny baby pasting their first piece of colored macaroni onto construction paper, to the master painter who has been practicing daily his whole life. So you keep working, and […]

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Seeing a new Perspective

One of my favorite sketch projects over on Instagram is a series I call “Forced Perspective Comics” (@Joshings if you’re curious) These vary in complexity from simple multipart comic stories Series dedicated to a single character or one off images created in a moment of inspiration.  This series was inspired by films like “Who Framed […]

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The Three Little Pigs: Font Dev and Style

Context is everything, the two comic book fonts I created looked nice in my last post, but they weren’t in word balloons or on a comic book page.  So I dropped them into a page I made to get accustomed to my Cintiq Companion 2, as well as exploring the overall look and style I wanted […]

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An Isometric Point of View

As I’ve been thinking about future game possibilities for our company, I’ve become enamored with the isometric point of view. This is when basically you design the point of view of your game from a top down angle where the grid for your ground plane forms parallel lines. You see this point of view in […]

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How Do You Figure: Episode 2, building shortcuts

#timelapse #figure #drawing at the Jean Henry School of Art hosted by @mikeritch A video posted by @joshings on Jul 17, 2015 at 7:37pm PDT Figure drawing for illustration can be broken up into roughly 3 basic topics. Structure, Line and form. All three are intertwined, but each can be practiced independently. Today we’ll talk […]

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