Fillip Frogs Fly Feast: Meet the Bugs

Fillip Frogs Fly Feast: The Bugs Spencer Johnson has been doing a great job breathing life into the Bugs you’ll be trying to eat and avoid in our first iOS game. I’ll be posting a video showing the basic flight behavior he’s been programing. We are super excited about how organic he’s been able to […]

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Gellini’s Special Gift: The Process

    Since the inception of Infinite Cortex Creations LLC we knew that our first projects were going to be more of a journey then a race to finish. With that being said I am happy to announce that we have finalized the look for Gellini’s Special Gift. After going back and forth on styles, […]

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The Bone Shaman

This was a piece done for practice working off of an art brief, in this case a Dungeons & Dragons Style humanoid creature one they put out last year as an Art Test. I started with a simple sketch and some basic tones to get me thinking about color and volume. Staring to refine the […]

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Creating Creative Context

As I’ve been working on the illustrations for Gellini, I’ve also been trying to improve my core digital painting skills and more thoroughly developed my impressionistic style. To do so I’ve developed sketches and speed paintings.  At some point I looked around and was like “Crap”, these paintings are cool and everything, but in spite […]

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Lady of the Dragon

So I decided now that I’m working on getting more finished renderings up, I needed to paint my oldest love. A Dragon! I can’t say that a dragon was the first thing I drew, but I doubt it took me long and through out my childhood I remember drawing more dragons then anything else. And […]

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Character Development Sheet Exercise

My goal with this exercise was to create an entirely new creature without any relationship to fantasy or science fiction creatures I’ve been exposed to, but based off of real world animals. The goal is to give myself parameters to work within to practice client-based work. When working with clients on any creative project, you’ll […]

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